COURSE INTRODUCTION AND APPLICATION INFORMATION


Course Name
Multimedia II
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
MGT 206
Spring
3
0
3
3
Prerequisites
None
Course Language
Turkish
Course Type
Required
Course Level
Short Cycle
Mode of Delivery -
Teaching Methods and Techniques of the Course
Course Coordinator -
Course Lecturer(s)
Assistant(s) -
Course Objectives The aim of this course is to enable the students to use texts, images, sounds and animations in various communication environments, to arrange hands-on group / individual workshops in class hours for creative designs and to understand the applications of multimedia in the theoretical and practical way.
Learning Outcomes The students who succeeded in this course;
  • will be able to decide how to transfer creative thoughts and ideas to practice
  • will be able to use basic techniques of moving and interactive media
  • will be able to solve design problems in digital media
  • will be able to design a project from the idea to the final stage
Course Description Multimedia and related applications
Related Sustainable Development Goals

 



Course Category

Core Courses
X
Major Area Courses
Supportive Courses
Media and Managment Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Required Materials
1 Introduction, presentation of the course flow and evaluation criteria
2 Investigating Examples About Multimedia Multimedya ve Görsel Tasarım Ayten Öztürk , Dr. Serkan Perkmen Chapter:1
3 Multimedia Project 1: Introduction to the project. Examination of briefs. Description of the project by examining the examples. Multimedya ve Görsel Tasarım Ayten Öztürk , Dr. Serkan Perkmen Chapter:1
4 Multimedia Project 1: Design and production process in the Lab. Gathering ideas and giving feedback in the classroom. Multimedya ve Görsel Tasarım Ayten Öztürk , Dr. Serkan Perkmen Chapter:1
5 Multimedia Project 1: Duedate and classroom evaluations. Presentations
6 Multimedia Project 2: Introduction to the project. Examination of briefs. Description of the project by examining the examples. Multimedya ve Görsel Tasarım Ayten Öztürk , Dr. Serkan Perkmen Chapter:2
7 Multimedia Project 2: Design and production process in the workshop Gathering ideas and giving feedback in the classroom. Multimedya ve Görsel Tasarım Ayten Öztürk , Dr. Serkan Perkmen Chapter:1
8 Multimedia Project 2: Duedate and classroom evaluations. Presentations
9 Multimedia Project 3: Introduction to the project. Examination of briefs. Description of the project by examining the examples. Multimedya ve Görsel Tasarım Ayten Öztürk , Dr. Serkan Perkmen Chapter:2
10 Multimedia Project 3: Design and production process in the workshop Gathering ideas and giving feedback in the classroom. Multimedya ve Görsel Tasarım Ayten Öztürk , Dr. Serkan Perkmen Chapter:1
11 Multimedia Project 3: Design and production process in the workshop Gathering ideas and giving feedback in the classroom. Multimedya ve Görsel Tasarım Ayten Öztürk , Dr. Serkan Perkmen Chapter:1
12 Multimedia Project 3: Design and production process in the workshop Gathering ideas and giving feedback in the classroom. Multimedya ve Görsel Tasarım Ayten Öztürk , Dr. Serkan Perkmen Chapter:1
13 Multimedia Project 3: Design and production process in the workshop Gathering ideas and giving feedback in the classroom. Multimedya ve Görsel Tasarım Ayten Öztürk , Dr. Serkan Perkmen Chapter:1
14 Deadline for the second project and Evaluation of the studies in the classroom Presentations
15 Review of the Semester  
16 Review of the Semester  
Course Notes/Textbooks
Görsel İletişim Ve Grafik Tasarım / Tevfik Fikret Uçar ISBN 9789751040282
 
Multimedya ve Görsel Tasarım
Ayten Öztürk , Dr. Serkan Perkmen
ISBN 9759962319
Suggested Readings/Materials

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
1
10
Laboratory / Application
1
10
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
Presentation / Jury
1
10
Project
3
70
Seminar / Workshop
Oral Exam
Midterm
Final Exam
Total

Weighting of Semester Activities on the Final Grade
1
50
Weighting of End-of-Semester Activities on the Final Grade
1
50
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Course Hours
(Including exam week: 16 x total hours)
16
1
16
Laboratory / Application Hours
(Including exam week: 16 x total hours)
16
2
Study Hours Out of Class
10
2
20
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
Presentation / Jury
1
Project
3
3
Seminar / Workshop
Oral Exam
Midterms
Final Exams
    Total
77

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1

To know problem solving in the field of graphic design, to have an analytical and holistic view

X
2

To constantly renew and improve the knowledge and skills which gained in the field of graphic design. To have the principle of lifelong learning.

X
3

To improve the design skills by analyzing national and international studies and produced design products. To apply these inferences in their own designs.

X
4

Taking responsibility as an individual and as a team member. To work effectively and efficiently in accordance with open minded and collective work.

X
5

To have design awareness and responsibility in their own field. To pass this awareness to all common stakeholders.  

X
6

To have a good knowledge of technology in their profession. To try to continuously increase this competence.

X
7

As an individual who has been professionally trained in design and art, to have the desire to raise awareness in these matters and to enlighten his/her environment.

X
8

To be conscious of the contribution of his/her work make to the nation. To reflect the feeling of social belonging to his/her work.

X
9

To become a creative and productive artist/designer candidate.

X

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest